Level 3 Digital Technologies
Course Description
BIG QUESTION: Does your project reflect your pathways?
In doing this course the students will continue to expand on their skills gained in earlier Digital Technologies courses. Again, the students take on the role of a Technologist and will explore their interests through a year-long project. In this project the students will determine their own client and create a product to meet an identified need. They will work within a context. This is where students will get an opportunity to explore paths they are interested in and do self-directed learning. This project (if successful) will give the students University Entrance in this subject. This project is broken up into sections as it is made up of three different Achievement Standards, worth a total of 16 credits. All three standards must be achieved if the student is to gain University Entrance. Good self management is essential for success in this course.
Recommended Prior Learning
This course is suitable for students who are looking towards a university pathway. Successful completion of the DigiW101 and/or Digi202 courses are strongly recommended. Students who have not completed may be considered at the discretion of the Head of Department, Digi and Design Tech. Those who have no prior experience will struggle and will need to put in extra time and effort outside of the class time. Students doing this course need to be able to manage themselves and do self-directed learning.
Assessment Information
This is a year-long project that is broken up into sections. It is made up of three different Achievement Standards, worth a total of 16 credits. Students doing this course need to be able to manage themselves and do self-directed learning.Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is approved for University Entrance.
External
NZQA Info
Generic Technology 3.3 - Develop a conceptual design considering fitness for purpose in the broadest sense
NZQA Info
Generic Technology 3.4 - Develop a prototype considering fitness for purpose in the broadest sense
NZQA Info
Digital Technologies and Hangarau Matihiko 3.4 - Use complex techniques to develop a digital media outcome